function Melee()
{
	if ${Math.Calc[${Me.Health} / ${Me.MaxHealth} * 100]} < 50.000000
	{
		call CastOnSelf "Prayer of Healing"
	}
	call Attack
	call CastOnTarget "Faithful Swing"
	call CastOnTarget "Taunt"
	call CastOnTarget "Righteous Anger"
	call CastOnTarget "Kick"
}
